![]() Even more, you only unlock items which to customise your character through the cards. You don't have to earn every available card in a level to open up the character match however, getting every last card is beneficial to maxing out your character's stats. Cards come in three flavours - head, body, and accessory - that correlate to control, power, and spin abilities. It's possible to play for weeks without even touching any of the multiplayer modes and still not have fully completed Challenge mode.Īlong with opening up character matches, earning cards unlocks items and increases your character's attributes. ![]() ![]() With 11 characters to unlock, it's the epitome of a long-lasting single player game. Beat that character and you move up to the next level. Once you've accumulated the designated number of cards for a level, a head-to-head match unlocks. Akin to a building a digital golfing career, you complete various challenges in an attempt to climb your way up from rookie to seasoned pro.Ĭhallenge mode is organised into levels within which you earn cards by finishing events. Unlocking them all for use in multiplayer, however, can only be done via the game's single player Challenge mode. Competing for each hole with your buddy right next to you lends an intensity to the game that just doesn't come across quite as much when engaging in match play online.Ī dozen new characters and half as many original courses join the added online functionality in Everybody's Golf 2. Tournaments work best online, where extreme distance has everyone playing on their own, whereas Match Play is well suited to local play. A maximum of 8 players can sync up for stroke-based competition, which is undeniably generous. While the two modes available here aren't exactly new, international servers allow you to take on a diverse range of players.īoth Tournament and Match Play are also allowed in Ad-hoc mode. At the end of the match, whoever has taken the most holes wins. Match Play has you competing head-to-head for individual holes, the player with the best stroke count winning the hole. Naturally, at the end of the match whoever sits at the top of the table is crowned the winner. Up to 16 players can participate in ranked tournaments, each person completing holes on their own with scores compiled at the end of each hole. Two modes are offered: Tournament and Match Play. The biggest new thing Everybody's Golf 2 brings to the table is online play. This balance between short-session play and depth is one that few handheld games ever achieve and here it's done with panache. You can spend a quick few minutes and finish an entire round of golf, or sink several hours in online tournaments. It isn't revolutionary or mind-blowing, but it manages to deliver gameplay that works perfectly on PSP. Really, what makes Everybody's Golf 2 a fantastic game isn't its assortment of modes or options rather, it's in the masterful way in which it moulds to the portable for a near-flawless handheld experience. ![]() Bobble-headed characters meet simple, addictive gameplay in one of the most enjoyable portable games of the year. For anyone who doesn't understand the appeal of a sport that demands putting a tiny ball into a tiny hole hundred of yards away, this is a light-hearted revelation. Nothing has captured the charming absurdity of golf quite like the movie Caddyshack, but Everybody's Golf 2 (Hot Shots Golf: Open Tee 2 in the US) comes close. ![]()
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